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Blender

Blender #

Blender 3.6 Reference Manual — Blender Manual

Basic operations #

Mouse #

macOS with trackpad:

  • One finger click = LMB
  • Two finger drag = MMB
  • Two finger click = RMB

MMB operations: (no need to use Emulate 3 Button Mouse)

  • Rotate: two finger drag
  • Pan: shift + two finger drag
  • Zoom: command + two finger drag

Axes #

  • X: (+)Right (-)Left
  • Y: (+)Back (-)Front
  • Z: (+)Top (-)Bottom

Views #

Only add macOS shortcut when the key has a different name. Layout is US ANSI.

Turning on Emulate Numpad.

FunctionWindowsmacOS
View switcher~
View everythingHomefn+
Front view1
Right view3
Top view7
Flip view along current axis9
Camera view0
Toggle local view/
Toggle Perspective/Orthographic5

Selection #

FunctionWindowsmacOS
Change selectionW
MoveG
ScaleS
RotateR
DeleteX
Loop selectAlt+LMBoption+LMB
Selected items to collectionM

Item operation (Object Mode) #

FunctionWindowsmacOS
Add itemShift+A
Show operator panelF9
Hide itemH

Item operation (Edit Mode) #

FunctionWindowsmacOS
Unhide all itemsAlt+Hoption+H
Loop cutCtrl+Rcommand+R
Edge creaseShift+E
Insert faceI

Modes #

FunctionWindowsmacOS
Go back to previous modeTab
Center to 3D CursorShift+C

Camera #

When adjusting camera, use N Menu ▸ View ▸ Lock Camera to View

Modifiers #

  • Permanently fix a modifier by Apply.
  • Bevel: Remember to (in Object Mode ▸ Ctrl+A ) apply scale
  • Mirror: Remember to (in Object Mode ▸ RMB ) set origin (to 3D Cursor, for example)
  • Subdivision Surface: Make object look smoother
  • Solidify: Give thickness to face (face → object)

HDRI #

Tutorials #